WATCHFRIENDS

Showing posts with label 48 Hour Film Project. Show all posts
Showing posts with label 48 Hour Film Project. Show all posts

Sunday, June 15, 2008

48 Hour Film Project 2008 - Final Thoughts

Okay... it's been a week since we turned in our film nine minutes late. I wish I could say I feel better about the whole experience, but I don't. And it doesn't have anything to do with turning the film in nine minutes late. I think if we'd have gotten it in on time I'd actually feel worse.

While our film is 'okay', by no means is it a good film. We did the best we could with the time we had. The fact that we even wound up with something that had a semi-coherent narrative was a miracle in itself. On THAT level, this year was a resounding success.

Here's a slightly altered version of the film (I'll post the official version that we turned into the festival in the next day or so.)



I'm still intending on doing the Director's Cut, and it will be a massively different take. I played around with it a bit last Friday and there are some entire scenes I've already removed. I think it might be able to be turned into a film I feel better about...eventually.

There were a variety of reasons why we didn't get the film in on time, notably audio problems and lack of a dedicated editor, but neither of those were reasons why the film didn't live up to my expectations.

For starters, unless all elements line up perfectly, producing a GOOD 48 Hour Film is a losing proposition. The weekend is filled with nothing but compromises and cutting corners and having to settle for whatever you happen to have at that moment. Not one of the decisions we made this year were good, outside of the selection of our acting talent. We were blessed with that this year, and if not for them, our film would have been much less successful.

While I feel like I'm done with this contest (and other time-limited filmmaking contests), there's still a hint of a groundswell among other team members that we give this one more try. While I'm not going to push for it, if someone else steps up and takes on most of the back end stuff, I'm not opposed to participating again, with some major changes in how we operate.

For one, the need for a dedicated editor is a top priority. We need someone capturing footage and piecing together scenes BEFORE Sunday morning rolls around. Not just for getting the film in on time, but for really putting together the best film we can, with the least amount of scrambling as possible. We had a dedicated editor this year, but he bailed out at the last moment, leaving us in a bind that we never really recovered from. If we can't get a dedicated editor next year, and if we can't get a real commitment from him/her, then I won't even consider participating.

Secondly, the creative team/writing team has to be limited to two, maybe three people, including me. For three years now, we've had a writing team of five or six or more, and while everyone on that team is very creative and had great ideas, they all ultimately didn't mesh. Too many disparate ideas and visions that had no chance of coming together in one whole. The first two years we managed to work through it, mostly because the initial idea we came up with had fewer directions it could go, but this year, the idea we had was so cerebral and so open-ended that all the various ideas we had pulled this film in too many directions. At the first call, we didn't even have a full script, just a couple of scenes that kind of could be turned into something later (we were assuming we'd come up with a script for the rest of the film throughout the day, which we kind of did... kind of).

It's a testament to everyone there that we actually managed to salvage it this year, as we had almost nothing as late as noon on Saturday.

But back to the scripting- For good or ill, the writing team has to be no more than three people. The problem is, there are way more than three people that want to be on the creative team. How do you pick? Who do you tell, "Thanks, but we won't need your help on the writing team this year" ? I have to be on it, because one, for a project like this, I trust my own instincts, and two, I know what I can shoot and edit in a two day span.

Something else that probably won't sill well with some people is that I have no interest in attempting a 'serious' film again, or one with a 'message'. Not for this contest, anyway. It just doesn't work. People want to laugh. People want the film to be straightforward and to make clear sense every step of the way. Message films are great, and I'm totally in favor of making them, but to do them right, they need to be really massaged and refined every step of the way. Slamming together a message film just creates a mess.

In all honesty, the person I feel would be most helpful in the writing room on Friday night would be my brother, Guy. He's not a filmmaker or a writer, but he and I bounce ideas off of each other better than anyone else I know. Collaboration is such a delicate, fragile thing, especially when time is of the essence. With some people, on commercials and other projects, I work fantastically with them, but when it comes to something like a film, it's a total clash of sensibilities. I can't put a value on collaborating with someone that shares your mindset. I've been fortunate enough to work with many people over the years who fit that description, but only a couple where the collaboration turns into something magical or inspired.

It's not an easy thing to balance.

Over the past couple of weeks, I've joked with some people that the 48 Hour Film needs to be run like a benevolent dictatorship, not a democracy. These things need one singular vision to work right. That singular vision can come from one or two or three people, but it has to be rock solid. We didn't have that this year by ANY stretch of the imagination. Everyone, myself included, had a different vision of what this film was going to be.

This becomes more pronounced when I compare our films (this year's, and the previous two) to the one I think is the best this year. In fact, I think it's the most successful 48 Hour Film I've seen, period, any city, any year. It's called "Rushin'" and I thought it was absolutely fantastic. Take a gander here.



This film had a very clear vision, and everything in the film contributed to that vision. As far as I'm concerned, this film didn't make one false step.

What's interesting (to me) is the conversations I had with them after the film, and the answers they gave during the post-screening Q&A. They talked a lot about problems they faced previous years, such as too many cooks/writers, attempting to do something serious, attempting to deliver a message, attempting too many locations, etc. In fact, based on their previous films, I wouldn't have thought they had this film in them. Having spoken with them, I see that their previous films had failed for the same reasons I think our films have failed. But this year, they went into it with a totally different plan. Everything they talked about is exactly what I wanted to do this year, but let it get away from me again, and their success only underscores how the 'Reduce and Simplify' plan is the best one.

And while my ideas may very well turn out to be crap, at least the failure will be one that I can own. It really just doesn't sit well with me that this film I directed has no connection to something I would have wanted to do if I had done this entirely on my own. I know it sounds arrogant, but I know that if I had done it all by myself (writing and directing, that is), the film would have had a beginning, middle and ending, and would have had a cohesive and filmable story.

I guess we'll see if I'm right when I attempt to produce "Zombie Wrangler" later this summer. That will be a script I write and direct entirely on my own. If I have any idea what I'm doing, I guess we'll find out then.


So I apologize if you're still reading all the way to here. I know I've drifted over into ranting, but I kind of have to in order to put this experience to bed. It's just been a very frustrating and enlightening experience. Creative democracies just don't work on films. One vision, and everyone else can help round out that vision as much as the visioneer allows them. But in the end, it has to be one person's vision. That's how it has to work.

Okay... I'm still a bit burned out, but I think I'm about ready to get back to full creative steam.

Friday, June 06, 2008

12 Hours away from 48 Hour (Film Project)


I should be sleeping right now. In fact, I was. I got to bed at about 2:30, after finally arriving home after a long long long day marked by TV commercial production, 48 Hour Film preparation, trips to Louisiana and back, and a session with a friend on how to use the Firestore with the HVX 200 (that's 100% video geekspeak...don't attempt to figure out what that means unless you KNOW what it means.) Oh yeah, I even managed to squeeze a funeral in.

But today's going to be a long day, too. So why am I not sleeping???

Because I woke up about thirty minutes ago with something I ate last night not setting well with me. I'm not nauseous. It's more like a stomach cramp. I took some Pepto, and while I wait for it to work its magic, I'm sitting here typing.


This year is shaping up to be both more organized and prepared AND more chaotic. I think we have our best team yet, both in front of and behind the camera. For once, I won't be the only editing option, as we have a skilled, dedicated editor assigned. He should be able to start editing while we are still shooting. That should make Sunday's final edit session a thousand times easier. Plus, there will be at least two others of us (me and Chris) who will be able to either spell him, or work on segments or special effects on separate computers. We also have a dedicated composer for our film's music (but we still have Digital Juice on hand as backup).

The more chaotic part comes in the form that we aren't nearly as set on good locations as we were in previous years. We've got my office secured, a few outdoor areas, and I've got paperwork in for using our office building's interior (which has some cool elevators and a wide open atrium). Also this year, we don't have ONE perfect staging area. We'll be meeting at one location for the giant group gathering, a different location for the script-writing session, and a third location for editing. If not for the fact that my office building turns off the A/C on weekends, we could do everything there. As it is, we can probably meet for SOME of the time on Saturday (especially if we are doing any shooting there). But for Sunday, if we want to use my edit systems, we'll have to suffer through horrible stuffy heat (or else bring a couple of dozen fans. Our other option is to set up the edit system at someone's house. We WERE going to set up at the dedicated editor's house, but within the past week or so, he has moved, so all of his stuff is in boxes. We still haven't got this one figured out yet.

But I'm most excited about our cast. We have a rather large pool of talent this year, just about all of which have prior acting experience (either in REAL films, or else have been on our team in years past). My only concern is our coming up with a concept and a script that manages to give everyone a solid part. Because of the talent level this year, I'm more confident about our writing a looser script and allowing the actors to improvise more. This will make it easier at the script stage, but a bit tougher during the edit. We'll see.


As we do every year, we try to anticipate potential story ideas based on the potential genres we might pull. If our film ends up with a zoo murder in it, or a jury deliberation room, or a kidnapped newscaster, or extensive funny subtitles, then you'll know we managed to use one of those ideas. However, as also happens every year, we will almost certainly come up with something brand new that really integrates the required elements. I'm confident in our ability to come up with something really good, either way.

It's always an incredibly fun weekend, but amazingly exhausting. The last two years, our goal was to WIN this event, which we didn't do (although we did win bunches of individual awards/smiley face stickers). THIS year, our goal isn't to win, but to produce an amazing short film. Winning would be a nice byproduct obviously, but at the end of the day, we're more concerned with ending up with something we're very proud of.

Irony Coast Productions should be up to the task.

Monday, June 04, 2007

48 Hour Film Project 2007 - The Awards



The Judges Awards were handed out last night, and while we did win the Best Writing award, that's all we got. The film that won Houston's overall award, "Morning Sickness" by XLAJ (I'll post a link when one becomes available) was very well done, and very deserving of representing Houston nationally. I have no problem with losing to that film.

However...

Many of the other individual awards, such as editing and cinematography, left us scratching our heads. After watching all of the other films, we're not sure how we didn't capture one or both of those awards (all humility aside). There were a couple of others that I wouldn't have minded losing those two awards to, but the ones that DID win weren't as deserving. And the award for best soundtrack (one we weren't expecting to be in the running for), went to a film who's entire soundtrack was a loud, three-note tone, repeated over and over.

Bottom line is, that it's driven home again how arbitrary and silly these sorts of contests are. We have no idea who the judges are or what their qualifications are for judging a contest such as this. In the past, after having lost at numerous advertising awards shows for a long time, then finally winning, I remember how pointless it was when we finally won. It was external validation for work we did that we knew was good before we entered it into this awards process. This is the first real experience with that sort of awards frustration in the Film Industry, and I'm having to relearn this all over again.

The result of this realization is that it's silly and pointless to enter these contests expecting or hoping to win. They don't allow for you to produce your best work, and in order to win, you have to appeal to a very narrow spectrum (i.e., the more disgusting your film, the more laughs it will get). The one important thing we all got out of the 48 Hour Film project (and entering any sort of contest like this) is validation that we CAN do this. We CAN make well-written, well-directed, good-looking films. We can do it in 48 Hours under amazing stress. And while we more or less like our films, we know that they have serious flaws that are entirely the result of only having one crack at writing, shooting and editing it. We can look at our films and we know what the problems were.

So what we need to do now is stop 'practicing' with contests such as this. It's time to just start making films where we can put the time and care into them that will allow us to (hopefully) avoid most of the problems experienced in those contests.


Ultimately, I think I'm glad that we didn't do better in the judging portion of this contest, as I think that would have encouraged us to continue to put our efforts into projects such as these contests, rather than into something more substantial.

We're ready.

Let's get busy.

Monday, May 21, 2007

48 Hour Film Project 2007


Brutal.

That's the only way to describe a 48 Hour Film Project weekend. And that's what this weekend was. My team, Irony Coast, came together again and worked non-stop to produce a short film in the span of 48 Hours. That's 48 hours to write, shoot, and edit a 5-7 minute film. We did it with 15 minutes to spare.

Our film this year? "Plan 48". The genre we pulled from a hat was 'buddy film'. Our required elements (that all participating teams must use in their films) were a character named Stan or Sarah Gibbs who is a communicable disease specialist, a big pink eraser, and the line of dialogue, "You want the truth? So do I".

As usual, we commenced the evening with a few rounds of brainstorming that included all team members. Out of all of that, two must-have elements emerged. One was that our film could be about a team of rogue CDC agents. The other (playing off of our permission to use the Cactus King location, a really cool mega-cactus seller with thousands of cacti of all kinds), was the creation of the new street drug known as "cractus". Using these two ideas come up with by different brainstorm groups, we then crafted the full script, finishing at 6am (with first call scheduled at 7:30am).

"Plan 48" is about how a rogue team of CDC agents deal with the growth of a new street drug called 'cractus' that's made from cactus plants. The unfortunate side effect of this drug is a rare disease called 'dermatitis cactosis'. A breakthrough leads the team to the source of cractus, a crimelord named Hector Pinchazo.



We shot all day on Saturday, finishing at 9pm. Thanks to one of our team members, Gary Denton, we were able to use a giant military truck for use in our film. As mentioned above, we were able to shoot at the amazingly cool "Cactus King" location, as well as at a diagnostic and imaging lab, and we found a bridge trestle that was just made for shooting a film at.


We had to scramble the last hour just to get the film finished in a state that would allow it to be eligible for judging. The direct result of that is that while we are happy with the product, we feel it's at best 80% of where it can and will be. Lots of music needs to be added, some animations we just didn't have time to produce, sound sweeting, color correction, gunfire visual effects... the list goes on. Plus, our very last line, written at 5:30am, just didn't work like we wanted. It looked okay on paper, but when produced, it lacks clarity. So we are going to rewrite and reshoot the ending very soon.

We think it turned out okay. It gets laughs when viewed, but aren't sure if it will really connect with audiences yet. We'll find out this Wednesday at the screening of all of this year's entries, and we'll find out who the judges selected. We did really well last year in the individual categories (directing, cinematography, script, sound, editing, use of line of dialogue), but didn't win the overall city prize. While we aren't happy with our final product, we know now from experience that none of the other teams are likely happy with their films, either, and have similar regrets about things that had to be abandoned due to running out of time. If I had to predict if we get an award, I'd predict editing, since we had a million edits in our film, with lots of very meticulous continuity that (I feel) was successfully maintained. On a purely technical level, the 'technical difficulty' of what we attempted this year was a 5 (on a 5 scale). On some of those counts, I think we succeeded.

One thing we did that we're all really proud of, is that we not only included this year's required elements, we also included LAST year's required prop, character, and line of dialogue. And we actually think we did a better at incorporating last year's elements this time than we did last year.

All in all it was another fantastic weekend, despite how grueling it was. In a few days, we'll all forget just how rough it was and start planning our next big shoot.

That's all for now. I'll post a link to the "theatrical version" of the film that will be showing at River Oaks Theater on Wednesday.

For now, enjoy!

Sunday, April 01, 2007

Getting into Gear 2007

So, thanks to the flurry of activity by the writing group I'm a part of, I'm re-inspired to get off my butt and get creative again. Even though my job actually requires me to be creative on a daily basis, it's not the sort of creativity that leaves me with any sort of satisfaction at the end of the day. Well, sometimes...

Anyway, I've ideas for countless screenplays, short films, novels, essays, graphic designs, photographic composites and artwork, etc etc etc. I just need to stop procrastinating and DO them. At least ONE, anyway.

So hopefully this blog will act as a sort of accountability partner for me. Something that will guilt me into increasing my creative output.

Next really big project coming up is 48 Hour Film Project 2007. We did really good last year (link to the video "Eternal" on our Irony Coast YouTube page should be on the sidebar on the right), and we have every intention and expectation to win this year... That's coming up the weekend of May 18th. Should be fun.

Still need to finish my NaNoWriMo novel. I'm only 17,000 words from reaching my target, and I still really like my story, so I have no excuse not to work on it.

I also need to pick which screenplay I want to work on. "Paper Heroes" has the most work done on it, and the one I think has the most potential to be made into a film. "Sword of Texas" has a lot of work done on it as well. "Camp David" is the one most easily filmable by my film group, and the one that has gotten the most positive feedback and requests that we actually produce. Plus, there are a few ideas I've come up with over the past month or two that are jumping up and down trying to get my attention. Tentative titles for these are "The Royal Family", "The Lion and the Lambs", plus my untitled Vegas heist film, and my untitled serial killer movie.

Plus, there's still the "Zombie Wrangler" short film that's percolating, and the "Flunkies" webisodes we need to produce before half of our cast moves away.

Lots to think about. Lots to do.