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Showing posts with label screenwriting. Show all posts
Showing posts with label screenwriting. Show all posts

Sunday, June 15, 2008

48 Hour Film Project 2008 - Final Thoughts

Okay... it's been a week since we turned in our film nine minutes late. I wish I could say I feel better about the whole experience, but I don't. And it doesn't have anything to do with turning the film in nine minutes late. I think if we'd have gotten it in on time I'd actually feel worse.

While our film is 'okay', by no means is it a good film. We did the best we could with the time we had. The fact that we even wound up with something that had a semi-coherent narrative was a miracle in itself. On THAT level, this year was a resounding success.

Here's a slightly altered version of the film (I'll post the official version that we turned into the festival in the next day or so.)



I'm still intending on doing the Director's Cut, and it will be a massively different take. I played around with it a bit last Friday and there are some entire scenes I've already removed. I think it might be able to be turned into a film I feel better about...eventually.

There were a variety of reasons why we didn't get the film in on time, notably audio problems and lack of a dedicated editor, but neither of those were reasons why the film didn't live up to my expectations.

For starters, unless all elements line up perfectly, producing a GOOD 48 Hour Film is a losing proposition. The weekend is filled with nothing but compromises and cutting corners and having to settle for whatever you happen to have at that moment. Not one of the decisions we made this year were good, outside of the selection of our acting talent. We were blessed with that this year, and if not for them, our film would have been much less successful.

While I feel like I'm done with this contest (and other time-limited filmmaking contests), there's still a hint of a groundswell among other team members that we give this one more try. While I'm not going to push for it, if someone else steps up and takes on most of the back end stuff, I'm not opposed to participating again, with some major changes in how we operate.

For one, the need for a dedicated editor is a top priority. We need someone capturing footage and piecing together scenes BEFORE Sunday morning rolls around. Not just for getting the film in on time, but for really putting together the best film we can, with the least amount of scrambling as possible. We had a dedicated editor this year, but he bailed out at the last moment, leaving us in a bind that we never really recovered from. If we can't get a dedicated editor next year, and if we can't get a real commitment from him/her, then I won't even consider participating.

Secondly, the creative team/writing team has to be limited to two, maybe three people, including me. For three years now, we've had a writing team of five or six or more, and while everyone on that team is very creative and had great ideas, they all ultimately didn't mesh. Too many disparate ideas and visions that had no chance of coming together in one whole. The first two years we managed to work through it, mostly because the initial idea we came up with had fewer directions it could go, but this year, the idea we had was so cerebral and so open-ended that all the various ideas we had pulled this film in too many directions. At the first call, we didn't even have a full script, just a couple of scenes that kind of could be turned into something later (we were assuming we'd come up with a script for the rest of the film throughout the day, which we kind of did... kind of).

It's a testament to everyone there that we actually managed to salvage it this year, as we had almost nothing as late as noon on Saturday.

But back to the scripting- For good or ill, the writing team has to be no more than three people. The problem is, there are way more than three people that want to be on the creative team. How do you pick? Who do you tell, "Thanks, but we won't need your help on the writing team this year" ? I have to be on it, because one, for a project like this, I trust my own instincts, and two, I know what I can shoot and edit in a two day span.

Something else that probably won't sill well with some people is that I have no interest in attempting a 'serious' film again, or one with a 'message'. Not for this contest, anyway. It just doesn't work. People want to laugh. People want the film to be straightforward and to make clear sense every step of the way. Message films are great, and I'm totally in favor of making them, but to do them right, they need to be really massaged and refined every step of the way. Slamming together a message film just creates a mess.

In all honesty, the person I feel would be most helpful in the writing room on Friday night would be my brother, Guy. He's not a filmmaker or a writer, but he and I bounce ideas off of each other better than anyone else I know. Collaboration is such a delicate, fragile thing, especially when time is of the essence. With some people, on commercials and other projects, I work fantastically with them, but when it comes to something like a film, it's a total clash of sensibilities. I can't put a value on collaborating with someone that shares your mindset. I've been fortunate enough to work with many people over the years who fit that description, but only a couple where the collaboration turns into something magical or inspired.

It's not an easy thing to balance.

Over the past couple of weeks, I've joked with some people that the 48 Hour Film needs to be run like a benevolent dictatorship, not a democracy. These things need one singular vision to work right. That singular vision can come from one or two or three people, but it has to be rock solid. We didn't have that this year by ANY stretch of the imagination. Everyone, myself included, had a different vision of what this film was going to be.

This becomes more pronounced when I compare our films (this year's, and the previous two) to the one I think is the best this year. In fact, I think it's the most successful 48 Hour Film I've seen, period, any city, any year. It's called "Rushin'" and I thought it was absolutely fantastic. Take a gander here.



This film had a very clear vision, and everything in the film contributed to that vision. As far as I'm concerned, this film didn't make one false step.

What's interesting (to me) is the conversations I had with them after the film, and the answers they gave during the post-screening Q&A. They talked a lot about problems they faced previous years, such as too many cooks/writers, attempting to do something serious, attempting to deliver a message, attempting too many locations, etc. In fact, based on their previous films, I wouldn't have thought they had this film in them. Having spoken with them, I see that their previous films had failed for the same reasons I think our films have failed. But this year, they went into it with a totally different plan. Everything they talked about is exactly what I wanted to do this year, but let it get away from me again, and their success only underscores how the 'Reduce and Simplify' plan is the best one.

And while my ideas may very well turn out to be crap, at least the failure will be one that I can own. It really just doesn't sit well with me that this film I directed has no connection to something I would have wanted to do if I had done this entirely on my own. I know it sounds arrogant, but I know that if I had done it all by myself (writing and directing, that is), the film would have had a beginning, middle and ending, and would have had a cohesive and filmable story.

I guess we'll see if I'm right when I attempt to produce "Zombie Wrangler" later this summer. That will be a script I write and direct entirely on my own. If I have any idea what I'm doing, I guess we'll find out then.


So I apologize if you're still reading all the way to here. I know I've drifted over into ranting, but I kind of have to in order to put this experience to bed. It's just been a very frustrating and enlightening experience. Creative democracies just don't work on films. One vision, and everyone else can help round out that vision as much as the visioneer allows them. But in the end, it has to be one person's vision. That's how it has to work.

Okay... I'm still a bit burned out, but I think I'm about ready to get back to full creative steam.

Saturday, February 23, 2008

Zhura.com: Great (free) online Scriptwriting website




I found out about Zhura.com a few days ago from The Unknown Screenwriter's blog. As I'd just recently learned about Scripped.com from Alex Epstein's Complications Ensue blog and found it lacking, I was very curious to see if any version of an online scriptwriting software program could be viable.

Happily, I really like Zhura.com, and I'm planning on giving it a complete test-drive with a sitcom script I'm going to write with my brother (who's not a screenwriter and doesn't ever plan on buying or using Final Draft or Movie Magic). We've been tossing around this idea for a sitcom for about a year now, and Zhura.com, with it's great collaboration capabilities, will allow us to work on together (without having to involve exporting of pdfs and emailing notes).

So far, the technical people have been fantastic, responding to my suggestions and the glitches I've noticed. I look forward to seeing what they do with this.

They are competing with Scripped.com, which has since addressed some of the complaints users have had, such as auto-complete and typical tab/enter functions you find in most screenwriting programs. However, it still lags behind Zhura.com in features and ease of use. It'll be interesting to follow this battle. It'll be even more interesting to see what Final Draft and Movie Magic do to address these two challengers.

Sunday, April 01, 2007

Getting into Gear 2007

So, thanks to the flurry of activity by the writing group I'm a part of, I'm re-inspired to get off my butt and get creative again. Even though my job actually requires me to be creative on a daily basis, it's not the sort of creativity that leaves me with any sort of satisfaction at the end of the day. Well, sometimes...

Anyway, I've ideas for countless screenplays, short films, novels, essays, graphic designs, photographic composites and artwork, etc etc etc. I just need to stop procrastinating and DO them. At least ONE, anyway.

So hopefully this blog will act as a sort of accountability partner for me. Something that will guilt me into increasing my creative output.

Next really big project coming up is 48 Hour Film Project 2007. We did really good last year (link to the video "Eternal" on our Irony Coast YouTube page should be on the sidebar on the right), and we have every intention and expectation to win this year... That's coming up the weekend of May 18th. Should be fun.

Still need to finish my NaNoWriMo novel. I'm only 17,000 words from reaching my target, and I still really like my story, so I have no excuse not to work on it.

I also need to pick which screenplay I want to work on. "Paper Heroes" has the most work done on it, and the one I think has the most potential to be made into a film. "Sword of Texas" has a lot of work done on it as well. "Camp David" is the one most easily filmable by my film group, and the one that has gotten the most positive feedback and requests that we actually produce. Plus, there are a few ideas I've come up with over the past month or two that are jumping up and down trying to get my attention. Tentative titles for these are "The Royal Family", "The Lion and the Lambs", plus my untitled Vegas heist film, and my untitled serial killer movie.

Plus, there's still the "Zombie Wrangler" short film that's percolating, and the "Flunkies" webisodes we need to produce before half of our cast moves away.

Lots to think about. Lots to do.